
A mobile game developed in just 48 hours during the inaugural Mason Global Game Jam, celebrating the opening of KSGI (Korea Serious Game Institute). It raises awareness about climate change and the theme of ostrichism — willful ignorance in the face of crisis — and earned 2nd place (~$600 USD).
Role
Designer, SFX, Rigging
I served as game designer, sound designer, and rigger — developing the core gameplay loop and narrative (inspired by Cookie Clicker), creating all in-game sound effects, and assisting with rigging the protagonist character. Collaborators: Woohyuk Choi (programmer/composer), Sujeong Yang, Madison Joung, Heemin Park (artists), and Mace Phillips (animator).